I just wanted to say that everything looks great about the owl. The only thing that I believe needs work are the shape of the wings. They looks almost like they have no bones, or at least not very functional bones. Although part of what you see when a bird's wing is enguaged in flight is slight warping of the primary and even secondary feathers, it should be slight. I think the timing is really working. You could always try different variations on the timing, but I think you have one that works.
Well, that's pretty much it. If you can get the structure back into the wings, especially near the tip, you'll have an excellent animation.
Try to think of simulating a wing by, you yourself, holding a piece of cardboard (like the kind that they make shoe boxes out of - not currigated) and flapping it up and down at the same timing as you animation. The amount the cardboard "gives" under the pressure that build up at it surface due to the air pushing against it, should be the basis for how much your wing bends and warps at it's edges.
I don't know how far you want to delve into it, but I found an interesting book on the evolution of birds, dating back to their dinosaur counterparts, the tyradactal. It's titled "Taking wing : Archaeopteryx and the evolution of bird flight" by Pat Shipman (ISBN 0684811316). Although it's a lot of info just on the evolution, the book talks a lot about the various stages of flight and even more various flight patterns for so many different species.
Wow! Thanks a lot for the advice! Yeah the outer parts of the wings have been bugging me. Now that you mention corrugated cardboard,I think they actually move like corruageted cardboard! Now I need to make them seem like non-corrugated cardboard. I appreciate the book link. I'm not sure if I'll buy it, but maybe I'll look for it at a library.
And yeah I checked out the 10second club thing; I'd love to enter their contest. But believe it or not, I'm just as busy at school right now!
2 Comments:
Hi Mike,
I just wanted to say that everything looks great about the owl. The only thing that I believe needs work are the shape of the wings. They looks almost like they have no bones, or at least not very functional bones. Although part of what you see when a bird's wing is enguaged in flight is slight warping of the primary and even secondary feathers, it should be slight. I think the timing is really working. You could always try different variations on the timing, but I think you have one that works.
Well, that's pretty much it. If you can get the structure back into the wings, especially near the tip, you'll have an excellent animation.
Try to think of simulating a wing by, you yourself, holding a piece of cardboard (like the kind that they make shoe boxes out of - not currigated) and flapping it up and down at the same timing as you animation. The amount the cardboard "gives" under the pressure that build up at it surface due to the air pushing against it, should be the basis for how much your wing bends and warps at it's edges.
I don't know how far you want to delve into it, but I found an interesting book on the evolution of birds, dating back to their dinosaur counterparts, the tyradactal. It's titled "Taking wing : Archaeopteryx and the evolution of bird flight" by Pat Shipman (ISBN 0684811316). Although it's a lot of info just on the evolution, the book talks a lot about the various stages of flight and even more various flight patterns for so many different species.
Keep up the good work.
M
PS.
Hey, did you check out
www.10secondclub.org?
Wow!
Thanks a lot for the advice!
Yeah the outer parts of the wings have been bugging me. Now that you mention corrugated cardboard,I think they actually move like corruageted cardboard!
Now I need to make them seem like non-corrugated cardboard. I appreciate the book link. I'm not sure if I'll buy it, but maybe I'll look for it at a library.
And yeah I checked out the 10second club thing; I'd love to enter their contest. But believe it or not, I'm just as busy at school right now!
Cheers
Mike
Post a Comment
<< Home